Thursday, April 2, 2009

Second Life Cool Places, Features, Objects, and Scripting


Cool Places in Second Life:


1) PUBLIC SANDBOX Platform - Advert, Mauve (104, 106, 34)

This place was interesting because it was one of the first relatively empty sandboxes I visited, which allowed me to toy around with a lot of things. Plus, there were a whole bunch of freebies and objects left around for visitors to try around (from free clothes to a bicycle to ride in the area). And it had furniture shaped liked Tetris blocks, which was funny.


2) Chaos - Home of Phobos Design & , Chaos (27, 225, 67)

I thought this place was cool because of the futuristic designs applied to the many buildings there. It had a futuristic hotel with a pool, a store filled with various clothes for purchase, and other interesting things.


3) Magicland Park, Bracket (252, 72, 30)

This place was cool because it was an homage to theme parks like Disneyland, going so far as to recreate the Magic Kingdom. There were a good number of rides that did a good job imitating the kind of things you would see at Disneyland.


Cool Features:



1) Building Objects (How To Link = http://wiki.secondlife.com/wiki/Sculpted_Prims)

Just being able to build your own custom items is a very awesome ability to grant to a user of this game. If you have the patience to learn, you can make all sorts of things that express your personality and interests.


2) Scripting for Playing Sound (How To Link = http://wiki.secondlife.com/wiki/LlPlaySound)

This feature was particularly useful for me to learn, because it will provide a way for me to test out my Musicworld game concept through Second Life. I've managed to attach two different types of musical note sounds to two objects, and hopefully I'll be able to do more when I get more notes.


3) Creating Teleport Links (How To Link = http://cterport.ed.uiuc.edu/technologies_folder/SL/teleport.html/)

Being able to run and fly in Second Life is great, but for people like me (who tend to get sick after roaming through 3D game realms for long periods of time), teleporting is a great help. It saves time from looking around for places by movement and lessens the amount of motion sickness I suffer.


Building Exercises:


1) My Hat (Made with Wings 3D)



2) My Glasses (Made with Prims in Second Life)


3) My Glowing Music Note (Made using Particle Script)




Scripting Exercises:

1) Musical A Note

After recording an A note onto my laptop using my family's keyboard piano, I uploaded the sound onto Second Life. Then I used the PlaySound script from the tutorial and attached it to a note-shaped object. The script was fixed so that the A Note would play when the object was touched.


2) Musical G Note

The same process from the A Note was used here. I recorded a G Note onto my laptop and uploaded the sound onto Second Life. After typing and attaching the appropriate PlaySound script to another note-shaped object, I had the new note play the G Note when it was touched.

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